Online C/C++ Editor and Compiler - Code in C++
Free online C/C++ editor with real-time compilation, console output, and standard library support. Perfect for learning C++, testing algorithms, and practicing memory management.
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Features
Code Execution
Execute C/C++ code directly in your browser
Console Output
Real-time console output with stdio support
Standard Library
Access to C++ standard library functions
Error Detection
Detailed compilation and runtime error messages
Memory Safety
Safe execution environment for memory operations
Code Sharing
Share C/C++ code snippets with others
Frequently Asked Questions
What C++ features are supported in the WebAssembly environment?
The C++ WebAssembly environment supports:
- Basic C++ classes with encapsulation and inheritance
- Member functions and constructors
- References and basic polymorphism
- Templates for simple functions
- Traditional C features (structs, pointers)
- Basic memory management
Example of supported code:
#include <stdio.h>
class Person {
private:
char name[100];
int age;
public:
Person(const char* n, int a) {
strcpy(name, n);
age = a;
}
void display() {
printf("Name: %s, Age: %d\n", name, age);
}
};
What C++ features should I avoid in this environment?
The following features may cause compilation errors or runtime issues:
- Standard Template Library (STL) containers (vector, map)
- Complex I/O streams (iostream, stringstream)
- Exception handling (try/catch)
- RTTI (Run-Time Type Information)
- Multiple inheritance
- Lambda expressions
- Threading and synchronization
- File I/O operations
Why am I getting 'process exited with code 1' errors?
This error typically occurs when:
- Using unsupported C++ features or libraries
- Improper memory management causing segmentation faults
- Stack overflow from large recursive calls
- Using unimplemented library functions
Try using this more reliable approach:
#include <stdio.h>
#include <stdlib.h>
struct Person {
char name[100];
int age;
};
void displayPerson(struct Person* p) {
printf("Name: %s, Age: %d\n", p->name, p->age);
}
int main() {
struct Person person = {"John", 30};
displayPerson(&person);
return 0;
}
Do I need to include 'using namespace std;'?
For maximum compatibility:
- Use C-style functions instead of C++ streams
- If using C++ features, prefer explicit namespaces
// Instead of this (may not work):
#include <iostream>
using namespace std;
cout << "Hello" << endl;
// Use this (more reliable):
#include <stdio.h>
printf("Hello\n");
How should I handle memory in WebAssembly C++?
Best practices for memory management:
- Prefer stack allocation when possible
- Keep track of all memory allocations
- Match each new/malloc with delete/free
- Avoid complex memory patterns
Example of proper memory management:
#include <stdlib.h>
#include <stdio.h>
int main() {
// Stack allocation (safer)
int numbers[5] = {1, 2, 3, 4, 5};
// Dynamic allocation (needs careful management)
int* data = (int*)malloc(5 * sizeof(int));
if (data) {
for (int i = 0; i < 5; i++) {
data[i] = i * 10;
}
// Always free allocated memory
free(data);
}
return 0;
}
How can I debug compilation issues?
If your code doesn't compile or run:
- Start with a minimal example
- Try using C alternatives to C++ features (printf vs cout)
- Check that all necessary headers are included
- Look for syntax differences between C and C++
- Try refreshing the page if you get random errors
Debugging approach:
#include <stdio.h>
int main() {
// Add print statements to trace execution
printf("Starting program\n");
int x = 10;
printf("x = %d\n", x);
// Check intermediate results
int result = x * 5;
printf("result = %d\n", result);
return 0;
}